League Of Legends Top 5 Bans 1700 ELO Rated Games

In the last months of playing League of Legends two draft mode unrated and rated the games there was universal bans. These prohibitions are also confirmed champion in competitive tournaments because of its nature dominated. The observations were all made in the prohibitions appointed to solo queue can not be the same competition / competition 5v5 team when it really teamwork and coordination involved. Here are the top 5 prohibitions that personally selected when playing solo queue ELO 1700.

In the queue solo, the most universal ban is Shaco. With Shaco, there also Rammus, Morgana, Kassadin, Cassiopeia, and Shen. L
isted depending on the danger level each character brings. All these champions could turn the game around for a team battle or change the style of the other team to play when selected. Here are the reasons why the prohibitions enumerated above are considered universal to 1700 ELO below the soil line (current ELO).

Shaco is one of the most annoying characters to play against the soil line. The high mobility of Shaco, early gank ability, discretion, backdoor last game shoot, escape ability, and the ambush boxes are the main reasons is constantly Shaco prohibited in high and low ELO. Shaco ganks could be effective at level 2 and scale efficiently since the beginning of the forest. For the above reasons, as well as other disorders Shaco make him the most annoying character to play against. Other reasons consistent champions ban:

Rammus - term Provocation Puncturng Provocation, defensive damage balloon, effective level earlier because of the high mobility ganks Powerball, the tankage capacity, and at the end of the rise of the game around why Rammus is a pain to play against .

Morgana - ability magic shield, as it is Tanky, two types of crowd control skills, the sustainability of its liabilities, and efficiency in the team fight using his end.

Kassadin - Mobility after level 6, because of crack, the Null Sphere silence, slow pulse power, domination against the other champions of energy capacity in mid-track and high breaking capacity.

The Petrifying Gaze well placed could transform a group fight around.

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